UShader - Modern Alternative to Classic Shaders
This shaderpack is a reimagined version of a modified SEUS v10.1 that I personally used for an extended period. It took me considerable time to replicate the distinctive visual style of this SEUS version, but I eventually succeeded.
It's important to understand that with default settings, UShader does not perform faster than SEUS v10.1 - this is due to numerous new visual effects that were absent in the original, such as volumetric clouds and fog. However, with proper optimization of settings, you can achieve significantly better performance while simultaneously improving image quality.
Also noteworthy is that this project does not use any code from SEUS v10.1.
Visual Features
- Atmospheric sky with realistic lighting
- Volumetric fog that creates scene depth
- Dynamic shadows that change depending on time of day
- Soft shadows without harsh edges
- Screen-space ray traced ambient occlusion (RTAO)
- Volumetric water with enhanced transparency
- Support for different Minecraft dimensions
- Wind effects for vegetation
- Temporal anti-aliasing and upscaling (TAAU)
- Motion blur for smooth animation
- Bloom effect for bright objects and light sources
System Requirements
- Optifine for version 1.16 and newer or Iris version 1.5.0 and above
- Graphics card GTX 1050 / RX 560 or similar/better (OpenGL 4.0 support required)
- More powerful graphics cards are recommended
- Operating systems: Windows and Linux
- IMPORTANT: Intel HD 5000 graphics cards and older models are NOT supported!
