Shrimple
A simple shader for Minecraft Java Edition that preserves the classic "vanilla" game aesthetics while offering additional optional features to enhance visual perception.
Main Features
- Waving vegetation that creates realistic plant movement effects
- FXAA technology for smoothing object contours
- Customizable shadow system of different types (sharp and soft)
- CSM comprehensive shadow mapping
- Dynamic environmental colored lighting
- Ray-traced shadows from block light sources
- Volumetric lighting in fog
- Parallax Occlusion Mapping texturing
- Use of normal maps for adding volume
- Special reflective surfaces
Iris Version Requirements
CSM functions, dynamic colored lighting, and ray-traced shadows are only available when using Iris version 1.6 or newer.

Developer Acknowledgements
- Fayer - for extensive support in testing, problem-solving and motivation
- Builderb0y - for assistance in optimizing voxelization technologies
- Bálint - for creating the Iris warning system and solving complex issues
- Tech - for implementing improved soft shadows and dithering system