Dithered Shader
Add a unique retro style to your Minecraft game with this specialized shader! It uses various dithering techniques to create distinctive visual effects reminiscent of classic video games or artistic printing methods.
Key Features
The shader offers six different dithering styles, each creating a unique atmosphere:
Ordered dithering (Bayer) includes six variations with different color processing approaches:
- Monochrome - black and white image
- Per-Channel - separate RGB channel processing
- Original Color - preserves the color palette
- Adjusted Threshold - intense contrasts
- Hue-Preserving - smooth color transitions
- Smooth Gradient - gentle tonal changes
Additional rasterization types:
- Blue Noise - natural point distribution
- Triangular Noise - geometric patterns
- IGN Noise - known algorithm from Minecraft community
- Random Channels - chaotic color mixing
- Halftone - different-sized dots simulating printing
Flexible Configuration
You can control the detail level thanks to multiple ordered dithering matrix sizes: 2×2, 4×4, 8×8, 16×16, 32×32 pixels. Also available are posterization adjustment for changing color levels and scaling control for pixelated effects.
Effect Gallery
Ordered Dithering Style
- 3× scale, Original Color, 8×8 matrixBlue Noise Dithering
- 3× scaleTriangular Noise
- 3× scaleIGN Noise
- 3× scaleRandom Channels
- 3× scaleHalftone
- 3× scaleInstallation
- To use the shader, you need to install either the OptiFine or Iris mod that enables shader loading - choose Iris if unsure
- Launch the game and go to Video → Shaders in the settings menu
- Click "open shaderpacks folder", download Dithered Shader, and move the file to this folder
- Return to the shader selection menu and activate Dithered_Shader (you may need to refresh the list)