Unity: PBR Materials (SEUS PTGI)
This resource pack adds normal and reflection maps to significantly enhance visual effects when using shaders!
SEUS PTGI is not a mandatory requirement but is highly recommended since all textures were developed with a focus on these shaders' capabilities.
IMPORTANT NOTICE:
This version of Unity is designed for shaders that support RGBA reflection maps. All textures were created with a focus on Sonic Ether's Unbelievable Shaders PTGI E12, so using this version is recommended. RGBA reflection maps provide full control over block reflection types: R = glossiness/roughness, G = metallic, B/A = emissive (glow). If you cannot use the latest version of SEUS PTGI, some blocks may appear more glossy than intended. Make sure your chosen shaders support these reflection channels.
IMPORTANT: The base Unity resource pack is not included and is required for operation! It must be installed separately.
UPDATE: The latest version already supports most block variants, so disabling alternative blocks may not be necessary.
If you notice missing block variants, please report them!

All textures are works in progress and do not yet fully support all block variants from the base Unity resource pack.
