Download Patrix 32x — Minecraft Resourcepacks — MetaMods
Patrix 32x

Patrix 32x

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Downloads

1

Last update

1 month ago

Versions

1.20 — 1.21.8
Client
Realistic
Декоративные
Vanilla
Средневековые
32x

Patrix 32x

This resource pack was specifically created for use with shaders, so textures may look strange when playing without shaders or with shaders that don't support normal/specular mapping or LabPBR capabilities.

The main focus of the pack is large-scale texture tiling and randomization using various Optifine format capabilities, rather than high texture resolution or detailed custom block models. Textures are mostly color-matched to the game's default textures to ensure that existing builds and maps don't look too different when using this pack. Grass and leaf textures are compatible with biome coloring and should work with biome tints from datapacks and mods.

Due to the large number of additional textures, this pack is significantly heavier than other packs of similar resolution.

The pack also includes custom mob animations from FreshLX (creator of the fresh animations pack), with additional tweaks for better model compatibility.

Currently, all blocks and items from version 1.21.8 are completed, and work is underway to update to version 1.21.9.

Pack Components

  • Models: additional custom models (optional)
  • Bonus: additional features not aligned with standard gameplay (optional)
  • Addons: additional features aligned with standard gameplay (optional)
  • Basic pack: all essential block textures and models (required for installation)

The basic pack must be loaded at the bottom of the list (immediately above standard/modded resources), and optional packs can be loaded on top in any order.

For detailed information about what each optional pack adds and how to use them, check the "features list" file included in each optional pack.

Settings

For Fabric / Iris mod users Make sure the following mods are installed:

  • Fabric API
  • Iris
  • Sodium
  • Indium (no longer required after version 1.21.1)
  • Continuity
  • Colormatic (no longer required after version 1.20.4)
  • Entity Texture Features
  • Entity Model Features
  • An Iris-compatible shaderpack and enable all emissive/sub-surface-scattering parameters of the LabPBR format.

For Optifine users Make sure the following settings are configured correctly:

  • "Quality - Connected Textures" set to Fancy
  • "Quality - Natural Textures" set to Off
  • "Quality - Custom Colors" set to On
  • "Quality - Custom Entity Models" set to On
  • "Quality - Random Entities" set to On
  • "Quality - Anisotropic Filtering" set to Off
  • "Detail - Alternate Blocks" set to On
  • "Detail - Trees" set to Smart or Fancy
  • "Performance - Smart Animations" set to On
  • "Shaders - Shader Options" and enable all emissive/sub-surface-scattering parameters of the LabPBR format