Visible Invisibility
Showcase

The image on the left shows speed particles, while on the right - invisibility particles. It's evident that changes affect only invisibility particles.
Resource Pack Features
This resource pack uses vanilla shaders to alter the appearance of invisibility particles. No other effects are modified, making it an ideal solution for tracking hidden players.
A distinctive feature of this pack is the unique technology that allows changing specifically invisibility particles. Unlike other similar modifications, it doesn't affect particles for strength, speed, and other effects. Additionally, the characteristic tint has been removed, making the bright yellow particles clearly visible.
Usage
The installation process is standard:
- Download and activate the pack in the usual way
- No additional configuration required
- Refer to the following section for creating custom textures
For Pack Creators
Users of version 2.0.0 and above can create custom textures for particles. Pay attention to important points:
Texture Requirements:
- Invisibility particles occupy the lower half of the image
- All colored pixels should have 75% transparency (191/255)
- Background pixels should be black with 25% transparency (64/255)
Default texture example (effect_3):

Additional Notes:
- All textures become completely opaque after shader processing
- HD texture support is limited
- Individual modification is available only for invisibility particles