Expanded Entity Armor Model
What Does This Resource Pack Do?
Standard Minecraft uses only two armor models:
- [entity]_outer_armor.JEM model - handles helmet, chestplate and boots, displaying all body parts: both legs, arms, torso, head, and headwear
- [entity]_inner_armor.JEM model - used for leggings and shows only legs and torso while hiding arms, head, and headwear
This resource pack activates all hidden elements and additionally adapts armor models for slim players. All standard entities capable of wearing armor are also supported.
Changes are implemented to avoid conflicts with other resource packs that add armor textures. You can freely use the provided models.
How Can It Be Used?
The pack opens possibilities for creating unique items: gloves, maid armor for my SpectrumCraft Pack resource pack, which also includes these models.
The resource pack contains an armor template compatible with the CIT Resewn modification.
Blockbench armor template model is also available in the GitHub repository.

Red/green colors represent the outer layer, blue/yellow - the inner layer.
Technical Requirements
Entity Model Features mod is required for operation, but for creating custom armor, CIT Resewn is also recommended.
Compatibility with Optifine has not been verified as this modification doesn't support CEM models for entity armor.