Betweencards Texture Pack
This resource pack utilizes OptiFine's custom texture technology to add a complete card game to The Betweenlands world.

Important Information
Due to the way item model replacement works, texture modifications for mod items don't function correctly. Instead of amate paper, you'll need to rename regular vanilla paper. Unfortunately, the card binder also doesn't work.
How to Start Playing
To create a card, simply rename ordinary paper on an anvil by specifying the name of any mob from the game. As a result, you'll get a card with an image, characteristics, and a special aspect.
Card Game Features
These aren't just collectible cards for display - the system has its own battle rules. The texture archive includes a document with complete game rules. Future plans include developing an addon for The Betweenlands with unique items and blocks, but this is currently pending.
Basic Rules
Build a deck by choosing any cards. Each card costs points based on health and attack - you have 64 points to distribute. Players simultaneously place three cards, can attack, and defend their cards. Each card has a special aspect that provides unique abilities. The player who runs out of cards to play loses.
For Into The Betweenlands Server
When playing on the official Into The Betweenlands server, cards are created by simply pressing Shift+RMB with an amate name tag - no anvil or paper required.
Development Status
The game is in early development. If you have suggestions regarding card balance, rules, or other feedback - please leave your comments.

Operating Requirements
This resource pack requires OptiFine to function properly.
Textures, the resource pack itself, and rule adjustments were created by Flint. The original concept and game mechanics were developed by Olimar.