Zoesteria 2
Updated version of the popular biome mod
Zoesteria 2 represents a completely redesigned version of the original Zoesteria mod, created based on data. All biomes have undergone significant changes and improvements!
The mod is equipped with its own configuration and data processing system that allows customizing biomes, surface builders, biome placement in the world, and modification of existing biomes. It's worth noting that not all biomes from the previous version have been transferred yet.


Frequently Asked Questions
When will the mod be available for the latest version of Minecraft?
The content of this mod will be integrated into another of my future projects, so an official port is not planned, but technically it's possible.
Will biomes for the Nether and End be added?
No, this goes beyond the scope of this mod. However, in the future, the configuration system may gain the ability to add biomes to these dimensions.
Will there be a version for Fabric?
Despite my sympathy for Fabric, porting this mod is not planned. The license allows you to do this yourself.
Why isn't Mojang's JSON system used?
There are several reasons: the JSON system didn't exist when development of the mod began (and isn't available for version 1.15), I consider JSON an inconvenient format for configuration, and it also has more limitations compared to my system, which supports adding biomes to world generation, surface builders, and decorations without completely rewriting biome JSON.
When will there be a version for 1.12.2?
The original Zoesteria is available for 1.12.2, and I recommend using it, as a backport of this version is not planned.