Watersink
Note: I am Korean and not very good at English. If you find translation errors - please leave a comment.
Imagine zombies that swim underwater - isn't that strange? And skeletons freely moving in aquatic environments? With the Watersink modification, such situations become things of the past!
This modification dramatically changes water physics for all living creatures of the Minecraft world - players, mobs, animals, and other beings. Now swimming becomes a real problem: living organisms can no longer stay on the surface calmly but sink to the bottom of water bodies. Of course, this rule does not apply to underwater inhabitants who feel at home in their native element.
Key Features
Sinking of living creatures - when in water deeper than two blocks, all living beings no longer float to the surface but naturally sink to the bottom.
"Ice Cracking" system - when living creatures (not in boats) move on ice, the icy surface begins to crack under their weight and eventually breaks.
New boat type - "Awesome Boats" feature increased durability when falling from heights, can slowly move on land, and freely overcome sloped surfaces.
Configuration
The modification offers flexible settings:
- Enable/disable sinking for players
- Enable/disable sinking for non-player entities
- Activation of the "Ice Cracking" system for players
- Activation of the "Ice Cracking" system for other creatures
- Customization of crafting recipes for creating "Awesome Boats"
Installation of TTMP Core is required for the modification to work.