VanillaDeathChest (Forge)
The VanillaDeathChest mod automatically creates chests (or shulker boxes) at the location where a player dies, containing all their items. The mod is completely server-side — it can be installed on the client for singleplayer worlds, but players without this mod can connect to servers with VanillaDeathChest installed without losing functionality.
Versions and Dependencies:
- Version for 1.11 does not support Game Stages
- Version 1.13 requires Rift
- Version 1.13.2 requires Chocohead's fork of Rift
- Fabric version is available separately
Configuration
All mod parameters can be configured through a graphical configuration interface. To reload settings, use the /vdcreload and /vdcreloadclient commands. In Rift 1.13/1.13.2 versions, configuration is stored in JSON and can only be reloaded via /vdcreload. Some options, such as the unlocker item and defense entities, can be modified using Game Stages and CraftTweaker.
Defense
- Unlocker Items: Players cannot interact with death chests unless they have the required amount of a specific item
- Damage Instead of Consumption: If the
defense.damageUnlockerInsteadOfConsumeoption is enabled, unlocker items will take damage instead of being completely consumed - Messages: A configurable message is shown when a player fails to unlock a death chest
- Defense Entities: When a death chest appears, a specified number of defense entities spawn around it
- Entity Features: Defense entities do not despawn automatically, can target the player who died, and do not drop items or experience by default
- Teleportation: If entities move too far from the chest or player, they are teleported back
Spawning
- Container Types: By default, single or double chests are used depending on the number of items. Can be configured to use only single chests, shulker boxes, or their combinations
- Shulker Box Colors: Can set specific colors or use random ones
- Item Filtering: Regular expressions for filtering items that can go into death chests
- Location: Search radius for chest placement is configurable (default 8 blocks). If no location is found, the chest is still created
- Placement Features: Can enable spawning only on solid blocks (disabled by default)
- Game Rules: Respects the
spawnDeathChestsrule. In versions 1.14 and 1.15, thedisableDeathChestsrule is used
Additional Features
- Chest Destruction: When death chests are broken, only the items inside are dropped (to prevent farming)
- Protection: Death chests can only be opened by their owner by default. Can configure protection period and bypass permission level
- Disappearance: Chests disappear when emptied (can be disabled)
Death chest coordinates are logged to the console, and a configurable chat message is shown when they appear.