Vanilla Enchantment Tweaker
This mod introduces significant changes to Minecraft's enchantment system, making it more flexible and convenient for players.
Main Enchantment Changes
Impaling - now deals increased damage to creatures in water or rain, but doesn't enhance damage to aquatic creatures.
Breach - now available for enchanting on axes, expanding this weapon's capabilities.
Mending - maximum level increased to II and no longer conflicts with the Infinity enchantment.
Protection Enchantments - all types of protection charms are now compatible with each other, allowing for more effective armor creation.
Thorns and Soul Speed - when these enchantment effects activate, the item's durability is not reduced.
Unbreaking - maximum level increased to IV, significantly extending the lifespan of tools and weapons.
Power - can now be applied to crossbows, enhancing their combat effectiveness.
Piercing and Multishot - these enchantments no longer exclude each other.
Frost Walker - to freeze water surfaces, you must hold a water bucket, ice, packed ice, or blue ice. Compatible with Depth Strider enchantment.
Density - each level increases "Attack Damage", "Gravity", and "Fall Damage Multiplier" attributes by 10%, while reducing the "Speed" attribute by 10%.
Enhanced Compatibility
All damage-dealing enchantments are now compatible with each other, allowing for the creation of more powerful and specialized weapons without charm combination restrictions.