Undead Unleashed
The Undead Unleashed modification aims to diversify the Minecraft world with new supernatural creatures while maintaining the spirit of the original game. The project expands the lineup of undead and other dark beings, adding elements of horror and danger to the gameplay.
Supported version: Minecraft 1.20.1
Required: Geckolib
Compatibility: Better Combat
Monsters
Haunter
A classic ghost that appears unexpectedly - you'll only notice it up close. It emerges from the ground to attack. Also found in the Nether, primarily in Soul Sand Valleys. Disappears when exposed to sunlight.

Dreadknight
A formidable opponent in full Grave Iron armor, armed with sword and shield. Inhabits the Overworld at night and underground. Has high durability and poses a serious threat to unprepared players. When attacked, blocks strikes with a shield and counterattacks. Thanks to the helmet, doesn't burn in sunlight.

Shadewraith
A flying skeleton shrouded in darkness. Not particularly durable but very mobile and usually appears in groups at night. Can inflict the darkness effect on victims. Like most undead, burns in daylight.

Flamebreather
One of the most dangerous inhabitants of the Nether Wastes. Breathes fire and can dive-bomb opponents - if the creature flies upward, it's better to retreat immediately. Immune to fire and lava.

Items and Materials
Grave Iron - a metal obtained from grave digging and Dreadknights. Also found as ore in the Nether's Soul Sand Valleys. Used to create armor with special defensive properties and mystical weapons.
Soul Piece - drops from Haunters, used to craft soul versions of sand and soil blocks, as well as experience bottles. Currently has limited use but functionality will be expanded in the future.
Reaping Scythe - a Grave Iron weapon with good damage but slightly slower than a sword. Main feature is the ability to collect soul pieces from slain mobs.
Tombdigger Shovel - a tool and weapon made from Grave Iron. Digs efficiently, and in combat can smash enemies into the ground, applying the Entombed effect that immobilizes and deals damage.
Demon Horn - obtained from Flamebreathers, used to create flamebreathing potions.
Shadecloth - looted from Shadewraiths, used to make a lightweight two-piece armor set with a special dash ability. Not very durable but useful for maneuvering in difficult terrain and combat.
Moonlight Greatsword - a weapon familiar to fans of Dark Souls and other FromSoftware games. Currently unavailable in survival mode but functional and can be tested.

World Generation
Gravesite Ruin - small landmarks found in grassy biomes of the Overworld. Contain Grave Soil - a special block that provides loot when broken. At night the reward is richer, but the risk of awakening the grave's inhabitants increases!


Questions and Answers
Question: Will there be a port to version x.xx.x?
Answer: At the appropriate time... Currently 1.20.1 is the most requested and stable version for modpacks.
Question: Support for other mod loaders?
Answer: New builds for versions 1.20.6+ will be moved to NeoForge instead of Forge. A Fabric port is likely but not a priority.
Question: Can it be used in a modpack?
Answer: Yes, provided it's hosted on Modrinth or Curseforge.
Question: Why was some content removed?
Answer: Because it didn't meet the required quality standards. I strive to ensure high quality first and foremost, even if it's difficult.
Known Bugs
In rare cases, mobs may display animations incorrectly - with delays or not playing at all. A solution is being sought.
Notes
Do not download the mod from sites other than Curseforge, Modrinth, or MCreator. Files from third-party resources are not approved and I am not responsible for issues with them.