Transparent - Transform Textures with Transparency!
"Transparent" is a user-friendly mod that unlocks new potential for resource packs. They can now apply textures with semi-transparent or entirely see-through areas to various in-game entities. This opens up possibilities for creating maps and decorations of a completely new level.
KEY FEATURES Compatibility with different Minecraft versions provides a broad range of modifiable entities. Default settings ensure that most common objects are supported, eliminating the need for user adjustments.
AVAILABLE OBJECTS FOR MODIFICATION
- Armor stands and item frames can gain transparency in versions 1.19.4 and above.
- Paintings unlock unique customization thanks to compatibility with the well-known Paintings++ mod.
- Beacon beams have transparency disabled by default to prevent rendering issues. Other models, such as End Crystals, their beams, and player attire (capes, armor) in newer versions (1.21+) also get mod support.
CUSTOMIZATION CONFIGURATION For specific needs, create a transparent.json file in the /assets/transparent/ directory of your resource pack with the following content:
{
"armor_stand": true,
"beacon_beam": false,
"end_crystal": true,
"end_crystal_beam": true,
"item_frame": true,
"painting": true,
"player_cape": true,
"player_armor": true
}
This method grants full control over which entities will support transparency, ensuring maximum personalization of the gaming experience.
For further information or to suggest new features, GitHub channels and Discord platforms are available. "promotional_image" here serves as an illustration of the mod's application alongside the popular BwW Texturepack resource pack.