Tool Builder - Create Tools from Various Materials
This mod requires Fabric API version 0.3.1 or higher. For versions 1.8.0 to 1.13.1, Vanilla Hammers and Vanilla Excavators mods are also required.
This mod opens up the possibility of creating various tools using many different materials. All items are crafted in the standard Minecraft crafting grid, making the process intuitive.
Tool Features
Each created tool has unique characteristics that depend on the chosen materials. At the same time, all tools are fully functional and can perform the same tasks as their vanilla counterparts.
New Weapon Types
The mod adds several new types of weapons:
- Hammers - perform the functions of pickaxes but can also be used as weapons
- Knives - more compact and faster sword alternatives
- Greatswords - powerful but slow weapons
Handle Influence
The handle material significantly affects the tool's characteristics:
- Changes the tool's base durability
- Applies a multiplier to total durability
- Increases or decreases enchantability
Available Tool Types
The mod supports creation of: axes, hammers, hoes, knives, pickaxes, shovels, swords, greatswords, bows, and shears.
Materials for Heads
Available for crafting working parts: wood, stone, iron, gold, diamond, steel, copper, silver, lead, obsidian, cobalt, aluminum, nether brick, and tungsten.
Materials for Handles
Handles can be made from: wood, gold, stone, bone, and diamond.
Wrapping the handle with leather increases mining speed and attack speed.
Additional Features
In versions 1.10+, a gripping station is available, allowing modification of already created tools without losing enchantments and other properties.
In versions 1.11+, a modifier station appeared, adding special effects:
- Poison Tip - applies poison effect
- Holy Water - adds holy properties
- Moss - provides gradual durability restoration
- Blazing Stone - adds fire damage
- Heavy Plate - increases durability