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Too Many Efficiency Losses

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Utils

Too Many Efficiency Losses

Gives players complete control over Grid Power generation in the Extra Utilities 2 modification.

I'm a big fan of the Extra Utilities 2 mod, but its efficiency loss system is simply awful. Suppose you have a farm with 36 water mills - you lose almost 50% of the energy due to this feature! With each new mill added, the situation only worsens until the energy gain becomes practically unnoticeable. Unfortunately, there are no standard settings to disable this feature, but our mod solves this problem and adds many other possibilities.

The main goal of this modification is to provide players with full customization of Extra Utilities 2 settings. Special attention is paid to creating dynamic code that requires minimal changes for compatibility with future updates of the base mod. Key features include the ability to disable efficiency reduction, deactivate the GP system, and individual adjustment of energy generation parameters for each type of generator. The mod is compatible with Extra Utilities Fixes and requires Minecraft Forge installation.

Project members
MaidMaidAMod

MaidMaidAMod

Created: 16 Jul 2019

ID: 77624