ToMeSetup
World Setup on Load
This mod automatically sets the following game rules when creating or loading a world:
- Keep inventory after death
- Disable block destruction by mobs
- Stop fire spread
- Control mob spawning
- Configure player spawn radius
- Manage day/night cycle
- Adjust item drops from blocks and mobs
All these parameters can be changed through the mod's configuration file.
Additional Features
The mod also allows setting the world spawn point using X and Z coordinates specified in the settings. Additionally, you can set the block type at Y level 0 at the spawn point (default is bedrock), as well as the block directly below the spawn point (especially useful if there's liquid there).
New Feature: Explosion Protection
Starting from version 1.6, the mod adds a new game rule "explosionBlockDamage" that prevents blocks from being destroyed by explosions. This feature can be disabled in the configuration.
The mod can be freely used in public modpacks.