TickTools
A Minecraft mod that provides comprehensive control over game processes related to ticks. This extension allows fine-tuning server and client performance through a flexible parameter system.
Configuration
# Required options
splitTickDistance = false
# Required if relevant config option above is enabled
tickDistance = 8
[dynamic]
dynamicTickDistance = false
minTickDistance = 4
dynamicRenderDistance = false
minRenderDistance = 4
maxRenderDistance = 12
# This value controls the target MSPT
targetMSPT = 50.0
# Optional settings
itemDespawnTicks = 6000
# Example configuration for specific world
# Uncomment to use
#[the_nether]
#splitTickDistance = true
#tickDistance = 8
#itemDespawnTicks = 6000
#[the_nether.dynamic]
# dynamicTickDistance = false
# minTickDistance = 4
# dynamicRenderDistance = false
# minRenderDistance = 4
# maxRenderDistance = 12
Configuration Parameter Descriptions
splitTickDistance - enables separation of tick processing distance from rendering distance
tickDistance - sets the standard tick processing distance when separation is enabled
itemDespawnTicks - determines the number of ticks before dropped items disappear (standard value is 6000 ticks)
dynamicTickDistance - activates dynamic adjustment of tick processing distance based on server load
minTickDistance - minimum value of tick processing distance with dynamic adjustment
dynamicRenderDistance - enables automatic rendering distance regulation based on server performance
minRenderDistance - minimum allowed rendering distance in dynamic mode
maxRenderDistance - maximum possible rendering distance in dynamic mode
targetMSPT - target MSPT value that the server will strive for when adjusting rendering distance
Commands
Status Command
/ticktools status
Displays current rendering and tick processing distance values for all loaded worlds in the format:
World identifier: Render/Tick