TBOI Trinkets
Development Status
The mod is in beta version and is no longer supported by the developer. Work on it may be resumed in the future.
Requirements
Installation of CURIOS API is required for the mod to work.
Main Concept
This mod brings the famous Trinkets from The Binding Of Isaac game to Minecraft, along with related items and mechanics, including various types of hearts.
Acquisition Mechanics
Trinkets have a chance to appear in chests generated in the world. Mobs can drop various items, but not trinkets themselves.
List of Trinkets and Their Effects
BLUE_BABY
Every 10 seconds, a Blue Baby appears that attacks monsters.
A_MISSING_PAGE
Deals 4 damage to all entities within 25 blocks. Effect triggers with 5% probability (can be increased with luck).
AAA_BATTERY
When leveling up, you get a percentage of the total level.
ACE_OF_SPADES
Gives 10% chance to obtain cards when killing entities.
BIBLE_TRACK
10% chance to get Eternal Hearts from killing entities.
BLACK_LIPSTICK
5% chance to get Black Hearts from killing entities.
BLOODY_PENNY
When picking up a coin, there is 25% chance to get a red heart.
BROKEN_ANKH
When dying, there is 22% chance to revive. You lose all hearts except half a heart and gain 5 soul hearts. After first revival, you can gain more health (red hearts) but cannot regenerate that health. With normal death, health returns to normal.
BROKEN_MAGNET
Attracts all coins and experience within 25 blocks to you.
BROKEN_REMOTE
Currently has no use.
BURN_PENNY
When picking up a coin, there is 25% chance to get a bomb.
BUTT_PENNY
Greatly increases chance of coins dropping from poop. Picking up a coin pushes mobs around you and applies poison level 2 for 10 seconds.
CAIN'S_EYE
Currently has no use.
CALLUS
You take no damage from Cactus, Anvil, Magma Blocks, and Sweet Berry Bush. Also works with version 1.17 stalagmites.
CANCER
Increases attack speed by 1.5 times.
CARTRIDGE
10% chance to activate effect: gives invulnerability for 6 seconds, inflicts fear on entities around you (5 block radius), and restores 1 heart per kill.
CHILDS_HEART
10% chance to get Red Hearts from killing entities.
CURSED_SKULL
Taking damage with less than 3 hearts teleports you.
CURVED_HORN
+2 attack damage.
DAEMON'S_TAIL
Replaces heart drops: 80% keys and 20% Black Hearts.
EVE'S_BIRD_FOOT
Each kill has 5% chance to spawn a Dead Bird that deals damage on contact. Probability can be increased with luck. Not fully implemented.
FISH_HEAD
When taking damage, spawns a Blue Fly. Not fully implemented.
FLAT_PENNY
When picking up a coin, there is 25% chance to get a key.
FLAT_WORM
When attacking more than one entity, you deal area damage with knockback.
GOAT_HOOF
+0.15 speed.
HOOK_WORM
Currently has no use.
ISAAC'S_FORK
When killing an entity, there is 10% chance (increases with luck) to heal 1 heart.
ISAAC'S_HEAD
Every 10 seconds, an Isaac Head appears that attacks monsters.
JUDAS_TONGUE
Currently has no use.
LIBERTY_CAP
Requires implementation.
LUCKY_ROCK
Stone blocks have 33% chance to drop 1 coin when destroyed.
LUCKY_TOE
+1 luck.
MAGGY'S_FAITH
Over time, gives an Eternal Heart.
MATCH_STICK
10% chance to get a Bomb from killing entities.
Images

