Swampier Swamps (Fabric) - Swamp Biome Overhaul

Have you ever wondered why swamp biomes in Minecraft are so empty and boring? This mod completely changes the situation, turning ordinary swamps into vibrant ecosystems with rich diversity of flora and fauna.

Dependencies for Fabric Version
Required:
- Fabric API
- Cloth Config API
Optional:
- Mod Menu (for in-game configuration)

The Forge version is available via a separate link.

Main Features of the Mod
New Swamp Inhabitants
- Added 13 unique frog species with customizable spawn parameters
- 13 new types of frog lights with bouncy properties like slime blocks
- Dragonflies of various sizes and color variants
Plant World
- Two types of lily pads: large and small (small ones are harvested with shears)
- Lily pad growth system making them a renewable resource
- Lily pads now sink under player's weight (sinking time is configurable)
- Cattails and swamp vines replacing regular vines in swamps
- New tree species - bald cypress, planted with oak saplings in 2×2 pattern
Unique Mechanics
- Swamp gas generated by decaying kelp
- Gas clouds can be collected in bottles and used to create gas lamps
- Decayed kelp creates fertile soil for accelerated crop growth
- Frogs now drop legs when killed
- Changed leaping potion recipe - now uses frog legs instead of rabbit feet
Additional Elements
- Swamp villages with unique architecture
- Improved tree and vegetation generation
- Decorative elements: mud puddles, decaying logs
- Secret feature: renaming a frog to "Swallow Me Waldo" turns it into a predator

Frequently Asked Questions
Question: Can I use this mod in my modpack? Answer: Yes, absolutely! You can freely include my mods in your packs.
Question: Will there be an update for version [x]? Answer: I try to keep all my mods up to date. If an update hasn't been released yet, it just means I haven't had time to work on it!
Question: Can the mod be ported to an older version? Answer: No, I don't do backporting. Old versions remain in the past, and I don't plan to support them.

