StartingInventory - Starting Inventory for New World
The StartingInventory modification allows you to automatically receive pre-configured items and blocks when creating each new game world in Minecraft. Configuration is done through editing a text file or using convenient in-game commands.
IMPORTANT: The mod requires bspkrsCore to be installed.
The configuration file is located at:
.minecraft/config/StartingInventory/startingInventory.txt
(in versions before 1.4.4.r01 the path was: .minecraft/mods/daftpvf/startingInventory.txt)
Easy Configuration Method
1. Create a new world in creative mode.
2. Add the desired items to the character's main inventory (only 36 main slots are supported, armor slots are ignored).
3. After filling the inventory, execute the command: /startinginv save
4. You will receive confirmation that the current items have been saved to the configuration file.
5. To test, clear your inventory and execute: /startinginv load
6. The saved items will appear in your inventory.
Note: The /startinginv load command completely clears the current inventory before adding the configured items.
Manual Configuration via File
You can add items in three ways:
minecraft:apple - one apple
2. Identifier and quantity separated by comma:
4, 128 - 1 stack of cobblestone (code automatically limits stack size)
3. Identifier, quantity and damage value:
351, 10, 4 - 10 lapis lazuli dyes
For multiple items use different lines:
1, 20
257 - 20 stone blocks and 1 iron pickaxe
Item identifiers from other mods are supported.