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Spellblade (FORGE)

Spellblade (FORGE)

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2 years ago
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Weapons and armor
Magic

Spellblade (FORGE)

Spellblade mod demonstration with Better Combat

First-person demonstration

Mod video review

Main Features

This Minecraft Forge mod introduces a magical weapon system based on a unique resource called Ward. The main feature is the Spellblade, a magical blade that can be enhanced and imbued with various spells.

Ward System

Ward serves as both defensive and offensive resource. It appears as two numbers at the bottom of the screen: current Ward on the left and base Ward on the right. Every 40 Ward points reduce incoming damage by 1 point, while consuming corresponding resource amount when hit.

You can increase base Ward through several methods:

  • Wearing special Warding armor
  • Using Lesser and Greater Warding enchantments
  • Activating Spellblade and hitting enemies
  • Staying near Warding totems
  • Standing on Warded Iron blocks

Spells and Spellblade

The mod offers various spells that can be used in different ways: through spellbook, activation via Spellblade with left click (trigger on hit) or right click (regular casting). Spell damage depends on your Spellblade's damage.

Examples of available spells:

Lightning Whirl - launches you in target direction, similar to Riptide-enchanted trident. Consumes 40 Ward.

Splitting Trident - when cast, shoots a trident that splits during flight. When triggered, calls down rain of four tridents from the sky.

Reverberating Ray - fires three rays twice, with second volley converging into single ray. Each ray deals damage separately.

Volatile Orb - when cast, creates three fireballs that can be directed anywhere. When triggered, releases homing fireballs at targets.

Ender's Gaze - summons Eye of Ender that pursues nearest enemy until death. Chains between killed opponents.

Impale - creates spike from ground that impales enemies. Explodes after 5 seconds, dealing moderate damage in small area.

Phantasmal Spider - summons spider that moves randomly, unless summoned immediately after your attack.

Ward Flux - fires orb that applies Flux to target for 6 seconds. Hitting Flux-infected enemy with Spellblade consumes effect, dealing 2.5x blade damage.

Spellweaver's Orb

Special mechanic allowing activation of spells from your hotbar every half second. To use, first make spell triggerable (Shift + RMB), then activate Spellweaver's Orb (RMB).

Spellweaver's Orb demonstration

Warding Totems

Warding totems cannot be placed closer than 64 blocks from each other (except when stacked vertically). Requires direct sky access to function. When inscribed with your name, totem provides base Ward buff within 32 block radius. Without this buff, you cannot build or interact with objects in totem's area.

Recommendations

For better gaming experience, installing Better Combat mod is recommended as Spellblade has additional integration with it.

Full spell list on YouTube

Project members
cleannrooster

cleannrooster

Created: 30 Jan 2023

ID: 51967