Spare Me! Modification - The Cruel Instinct of Self-Preservation
This unique modification fundamentally changes enemy behavior in the game. Now, when creatures have very little health left, instead of continuing to fight until the end, they turn and flee. This realistic mechanic adds tension to the gameplay and forces players to plan battles in new ways.
Beyond the basic will to survive, mobs receive additional speed boosts, making them much more difficult to pursue. This feature transforms the usual hunting of injured monsters into a genuine race for survival.
Essentially, the developers went beyond simply increasing difficulty - they changed the very philosophy of interacting with opponents. It's no longer possible to simply finish off weakened creatures, forcing players to develop new tactics and hunting methods.