Server Relics
The Server Relics modification introduces the concept of server-side generated relics into the game, providing the player with various effects without requiring client-side file modifications.
Available Relics
By default, the mod includes 7 unique relics, each with its own distinct properties:
- 🪶 Speed Feather - increases movement speed (Speed I effect)
- 🔥 Fire Powder - provides complete protection from fire and lava
- 🐬 Water Core - enables unlimited underwater breathing
- ⛏️ Miners Pickaxe - accelerates resource gathering (Haste II effect) and highlights creatures
- 👁️ Eye Of Nocturne - improves visibility in dark conditions (Night Vision effect)
- 🐰 Amulet Of Lightness - enhances jump height (Jump Boost I effect)
- ❤️ Health Sphere - increases maximum player health
Relic Configuration
Several customization methods are available for complete flexibility:
Recipe and Description Customization
- Open the mod's JAR file as an archive
- Navigate to the
data\serverrelicspath - Make necessary changes to recipes, names, or descriptions
Texture Modifications
- Open the JAR file with an archive manager
- Go to the
assets\serverrelicsfolder - Add your custom texture to the
textures\itemdirectory - Create a JSON file in the
models\itemfolder with your relic's name
Model configuration example:
{
"parent": "item/handheld",
"textures": {
"layer0": "serverrelics:item/your_texture" // Your custom texture
}
}
After configuration, execute the /polymer generate-pack command to create a resource pack, which will be placed in the server folder as polymer\resource_pack.zip.
Adding New Relics
You can expand the relic collection through the configuration file:
- Locate the
config\relics-config.json5file - Add the description of your new relic
- Save changes and restart the server
Custom relic setup example:
{
"item": "serverrelics:example_relic",
"effects": {
"health_boost": 15 // Increases health by 15 units
}
}