SekC Physics (Fabric)

I present to you a prototype mod that I've been working on for quite some time. My friends insisted that I share this development with the community, and here is the result of our efforts!

Project Features
This modification is in early development stage, so many character models still need to be refined. Currently, the mod is completely client-side - this means it will work both on regular servers without mods and on servers where this modification is not installed.
Development Plans
In the near future, I will focus on the following tasks:
- Creating an armor display system
- Adding physics for more mobs
- Implementing rotational constraints (low priority)
Supported Mobs
Currently, physics is applied to the following creatures:
- Skeleton
- Zombie
- Husk
- Giant
Technical Requirements
For the mod to work, you need:
- Fabric Mod Loader
- Fabric Mod API
For Developers
If you want to add SekC Physics support to your mods, you can:
- Contact me to collaborate on integration
- Create your own sekc_ragdolls.json file in the '/assets/
/sekc_ragdolls.json' directory
