Rogue Tweaks
This mod introduces roguelike elements to Minecraft by adding special game rules that fundamentally change gameplay upon character death.
Key features include:
- Clearing the ender chest upon death
- Resetting all achievements after dying
- Wiping learned recipes when losing a life
- Automatic player respawn at the spawn point if they were offline longer than the specified number of ticks (configured via minOfflineTicksToTeleportToSpawn). Setting -1 disables the function, 0 - activates it in single player.
These settings allow you to create a true roguelike mode where every death means starting completely from scratch.