Responsive Knockback
This mod solves the problem of latency in applying knockback to creatures in Minecraft. Instead of waiting for several ticks to update the mob's position, knockback is applied instantly in the same tick when the hit occurs.

💡 How It Works
The modification introduces an additional call to the aiStep() function immediately after knockback is applied to a mob. This allows the creature's position to be updated instantly, so that in the next tick the changes are already displayed to all clients.
🛠 Problem Solution
Minecraft's traditional mechanics use a 3-tick update cycle for most creatures, which leads to noticeable delay between hitting and actual knockback. This mod completely eliminates this problem, making combat mechanics more responsive and smooth.
⚠️ Implementation Feature
This modification is essentially a workaround for the problem known as MC-297196, where knockback follows the 3-tick update cycle of mobs.