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Phantasmic Flight

Phantasmic Flight

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Last update

1 month ago

Versions

1.21.1 — 1.21.8
Client and server
Fabric
Adventure
Mobs

Phantasmic Flight

The mod completely reworks phantoms, transforming them from annoying enemies into useful gameplay elements.

Main Changes

The insomnia system is completely removed. Instead, phantoms spawn with a certain probability when a player sleeps under the open sky and wakes up without waiting for night. When a phantom attacks you, it lifts you into the air and carries you away. Killing the phantom that's carrying you grants temporary flight capability - its body turns into a makeshift elytra, allowing you to glide until landing. This provides access to flight in the early game stages, but at a certain cost - health loss. However, be careful: using this method too frequently attracts stronger and more numerous phantoms.

Mechanics Details

  • Insomnia (phantoms spawning after 3 days without sleep) is disabled by default
  • Phantoms spawn with a chance when a player sleeps under the open sky and wakes up before night falls
  • The number and size of phantoms increases depending on how many times you've used this method before
    • Phantom sizes range from 1 to 4 (unlike 0 in vanilla version)
    • The counter resets when sleeping properly through the night
    • There's a 60-second cooldown between phantom spawns (configurable)
  • Larger phantoms have improved characteristics
    • Health: 4 * size + 16
    • Attack damage: size + 5
  • When attacking, the phantom lifts the player and carries them into the sky
    • ...unless the player is already being carried by another phantom or is wearing an elytra (compatible with most modded elytras)
    • The Shift key doesn't allow dismounting from the phantom
  • If the player kills the phantom carrying them, it turns into wings for gliding until landing
    • By default, the player switches to third-person mode until landing (configurable)
    • Fireworks cannot be used to boost with phantom wings

Additional Features

Sleeping in a bed with the Bad Omen effect turns it into Insomnia Omen. This allows:

  • Sleeping near monsters and in any dimension without bed explosions
  • Cannot pass the night or set respawn point in a bed
  • Guarantees phantom spawn upon waking up
  • Allows using phantoms for travel, for example, in the End

Configuration

Client

  • Change Perspective (on/off): Automatically switch the player to third-person mode when gliding with phantom wings. Default: on

Server

  • Max Phantom Size (integer): Largest phantom size that can spawn naturally. Default: 4
  • Base Spawn Chance (0.0-1.0): Probability of phantom spawn with zero previous spawn count. Default: 0.5
  • Spawn Chance Increase (0.0-1.0): How much the spawn chance increases per previous phantom. Default: 0.05
  • Max Spawn Score (integer): Limit for the "spawn score" determining the number and sizes of phantom group spawn. Default: 8
  • Respawn cooldown (integer): Cooldown time in seconds between phantom spawns through sleep. Default: 60

Important Information

  • Requires Fabric API and Cardinal Components API
  • The mod automatically sets the doInsomnia game rule to false. When adding the mod to an existing world, you must disable it manually using /gamerule doInsomnia false
  • Compatible with Comforts, recommended for using phantoms without changing respawn point
  • Not intended for use with other phantom-altering mods such as Phantom Tweaks
Project members
ThePotatoArchivist

ThePotatoArchivist

Developer

Created: 23 Jul 2025

ID: 256762