Peeping Angels
This compact mod modifies the behavior of "Peepers" creatures from the Caverns & Chasms modification, giving them a unique movement mechanic. Now these creatures can only move when they are outside the player's field of view, creating a tense pursuit atmosphere.
Configuration Settings
The modification provides flexible settings for fine-tuning the behavior of Peepers:
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Detection threshold - determines when a creature is considered "observed". By default, the Peeper cannot move if it is anywhere on the player's screen
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Maximum speed - limits the maximum movement speed of creatures. Peepers gradually accelerate while they can move, and this setting sets the upper limit for such acceleration
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Acceleration coefficient - determines how quickly Peepers gain speed during movement
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Stabilization bonus - when Peepers "blow off steam" (transition from explosion state to stable), they receive a temporary speed increase. This feature is so subtle that most players may not even notice its effect
Requires installation of Caverns & Chasms and Blueprint modifications.
The mod idea belongs to NCP Bails. Thanks to Raspmary for help in implementing the concept and creating the modification icon!
All suggestions and bug reports can be directed to the issue tracking system!