Behavioral AI Modification for Passive Mobs
The Passive Aggression mod fundamentally reworks the artificial intelligence of peaceful creatures in Minecraft. Previously harmless passive mobs can now display aggression in response to attacks, creating a completely new gameplay dynamic.
Key Mechanical Feature
The core functionality includes creating a self-defense system for seemingly defenseless creatures. When this mechanic is activated, all types of standard passive mobs gain the ability to retaliate against violence.
A flexible configuration system through config files offers:
- Setting attack strength for various passive creatures within a wide range from 1.0 to 10.0 damage
- Ability to activate the call for help function - an attacked mob can summon companions for joint defense
- Implementation of long-term memory for mobs remembering their offenders
Built-in Configuration Parameters
"main configs passive mob ai" {
# Sets attack damage level [range: 1.0 ~ 10.0, default value: 2.0]
S:"Passive Mob Attack Damage"=2.0
# Activate call for help? [default: yes]
B:"Passive Mob Call for Help"=true
# Enable long-term memory? [default: yes]
B:"Passive Mob Long Term Memory"=true
}
Compatibility and Application
Full adaptability to all existing passive mobs, including those added by other modifications. Perfect solution for creating increased difficulty in games, developing unique survival mechanics, or enhancing standard gameplay.
Unrestricted use in mod packs is permitted without additional limitations.