Natural Sins

Natural Sins is a compact addon that expands the capabilities of the Sons of Sins mod by adding themes of mobs and items from Naturalist!
New Organs for Necromancy
Using the sickle from Sons of Sins, mobs from Naturalist now drop valuable new resources that can be used to endow creatures with special abilities in the spirit of natural themes.

Alligator Ribs
Obtained by killing an alligator with a sickle. When consumed, they grant the ability to breathe underwater and temporary dolphin's grace. If used as an organ for a gulber, it will be able to swim in water like a true professional!
Firefly Heart
Obtained by killing a firefly with a sickle. Allows you to leave behind a glowing trail of luminous slime in dark areas. This light is as bright as a torch and can be mined with a shovel.
Rhino Scutes
Obtained by killing a rhino with a sickle. Too hard to consume, but they can be given to a flesh carcass to grant it significant knockback resistance.
Zebra Muscles
Obtained by killing a zebra with a sickle. When consumed, they grant the ability to become much faster when taking damage, which is very useful when escaping from enemies.
Ability Effects
All abilities from the mod are implemented through effects: Equine Agility, Glowing Aura, and Rhino Toughness.

New Item: Haunted Teddy Bear
This unique item is crafted from bear fur, cattail, bones, and ether ashes. In the inventory, this plush toy constantly disables most insanity effects (screen shaking, most sounds), making it incredibly useful during battles with the sons of sins!
Important Warning
This mod is not a derivative or modified version of Naturalist. To make it work, you need both mods: Sons of Sins AND Naturalist in your mod list.
This mod was originally created for Unusual Squad's Sons of Sins addon mod jam