Download MVS - Moog's Voyager Structure (config pack) — Minecraft Mods — MetaMods

MVS - Moog's Voyager Structure (config pack)

Active

Downloads

0

Last update

8 months ago

Versions

1.18.2 — 1.21.4
Server
Fabric
Adventure
Control
Разнообразные

MVS - Moog's Voyager Structure (config pack)

Welcome to the world of customizable structures! This datapack gives you complete control over the MVS modification, allowing you to finely tune all aspects of structure generation in your Minecraft world.

Full Compatibility

All datapack versions work fully on three main platforms: Forge, NeoForge and Fabric. You can use this configuration pack regardless of your chosen mod loader.

Main Configuration Features

Structure Management

Want to remove unnecessary buildings from your world? It's very simple. Find the corresponding structure files in the data/mvs/worldgen/structure_set directory and remove the sections responsible for their appearance.

Example: To remove the "crimson_enchanting_table" structure:

  • Open the file data/mvs/worldgen/structure_set/other_decoration/crimson_enchanting_table.json
  • Modify the JSON, leaving an empty structures array:
{
  "structures":[

  ],
  "placement": {
    "type": "mvs:advanced_random_spread",
    "salt": 836845261,
    "spacing": 77,
    "separation": 58
  }
}

Structure Rarity Settings

Adjust the frequency of building appearances by changing parameters in structure_set files. Key settings:

  • spacing - average distance between generation attempts (0-4096)
  • separation - minimum distance between neighboring attempts (0-4096, must be less than spacing)

Configuration example:

{
  "structures":[
    {
      "structure": "mvs:other_decoration/crimson_enchanting_table",
      "weight": 1
    }
  ],
  "placement": {
    "type": "mvs:advanced_random_spread",
    "salt": 836845261,
    "spacing": 100, // Increase value to reduce appearance frequency
    "separation": 80 // Must be less than spacing
  }
}

Biome Work

Configure which biomes structures appear in by editing tags in the data/mvs/tags/worldgen/biome/has_structure directory.

Example of changing biomes for snowy zones:

{
  "replace": true,
  "values": [
    // Add or remove biomes here
    "minecraft:snowy_taiga",
    {
      "id": "byg:frosted_taiga",
      "required": false
    }
  ]
}

Important notes for working with biomes:

  • Biome IDs are specified as "minecraft:snowy_taiga"
  • Biome tags start with a hashtag: "#minecraft:is_jungle"
  • For modified biomes, always specify "required": false
  • Set "replace": true to apply changes

Ease of Use

This datapack is created as a template for the Moog's Voyager Structures mod, providing intuitive tools for personalizing your game world. Even beginner players can easily master structure configuration thanks to detailed instructions and clear file structure.

Project members
FinnSetchell

FinnSetchell

Developer

finndog_123

finndog_123

Created: 31 Jan 2023

ID: 9030