Music Control - Complete Control Over Minecraft Music
This mod gives you full control over Minecraft's musical accompaniment. If you've ever been tired of waiting too long for the next track or wanted to skip the current one - this mod was made specifically for you.
Main Features
You can switch between music playback modes: standard game mode, music discs only, resource pack and mod music only, or any available music in the game. Also available are functions for replaying tracks, displaying their names, and adjusting volume using hotkeys.
Music Control Panel
The new control panel allows you to completely customize which music plays in different situations. You can select any track or sound event for playback. Also available is the configuration of relationships between music and events - for each track you can specify in which events it can play, and vice versa.
New Sound Events
New events have been added for each biome, dimension, as well as various additional events. This allows creating unique musical scenarios for different game situations.
Hotkeys
- Music Panel: Open control panel (M key)
- Previous/Next Track: Switch between tracks (LEFT/RIGHT arrows)
- Volume: Increase/decrease music volume (UP/DOWN arrows)
- Pause/Resume: Pause and resume playback (RIGHT SHIFT)
- Category Switch: Switch between music categories (PAGE UP/DOWN)
- Display Name: Show current track name (RIGHT CTRL)
- Repeat: Enable/disable track looping (not assigned)
All key combinations can be changed in Minecraft control settings.
Playback Modes
- Standard: Default behavior, music depends on events (biomes, location)
- Discs: Music discs only, including custom ones from mods
- All: Any available music, including resource packs and mods
- By Namespace: Separate category created for each mod and resource pack
Control Panel: Tabs
Playback
In the "Playback" tab, you can select any track or sound event for immediate playback. Events can contain multiple tracks, so selecting an event will play a random track from its list.

History
The "History" tab tracks recently played tracks. Music from history won't be selected randomly until all tracks of the current event are in history, or unless selected manually. The number of saved tracks is configurable.
Configuration
Overview
Completely customize which music plays in different situations. You can specify for each track in which events it can play, and for each event - which tracks can play. This works with all custom music and events added to the game.
Events
New sound events have been added for each biome in the game, including the End dimension. By default they are empty, but you can configure them to your taste.
Dimension events replace the general "Game" event that played in the Overworld and Nether. You can choose whether they play when there's no music in the biome, half the time, proportionally to the number of tracks in the event, or never.
Additional events have also been added for situations like "Rain", "Thunderstorm" or "Night". They can occur more frequently than biome events.


Fun bonus: Music discs have their own events, allowing you to add multiple tracks to one disc for random playback.
Resource Packs
To add custom music, you can use resource packs. Simply follow the instructions available in the project discussions.
Frequently Asked Questions
- Is the mod needed on the server? No, this is a client-side mod, install it only on the client
- Can it be included in modpacks? Yes, you can freely include this mod in your modpacks
The mod is fully customizable - you can enable only the changes you like.