Multiverse
About the Modification
Multiverse is a modification that introduces spatial rifts into the game, capable of transporting entities to randomly generated dimensions.
Compatibility Features
For version 1.18+, standard biomes are used, but integration with biomes added to the Overworld and Nether through TerraBlender is also supported.
In version 1.21+, additional support for End biomes added via TerraBlender is implemented.
If rifts are not displayed due to custom shaders, find the "vanillaOnly" parameter in client settings to disable rift shaders.
Key Elements
Spatial Rifts
Rifts appear randomly, with each color corresponding to a specific dimension. These portals can pose serious dangers - they may spawn over void or at high altitudes, so be prepared for surprises.
The dimension assignments for rifts can be configured using data packs.

Generated Dimensions
Random dimensions are generated when the server starts. The biomes, structures, and time cycles of each created dimension are set completely randomly. The number of possible dimensions is unlimited but depends on server settings.

Items and Entities
To view item recipes, it's recommended to use JEI.
The Traveler entity spawns near rifts, drops a dimensional prism, and upon death may grant the bounty effect.
The Conqueror entity appears when a player with the bounty effect enters a village and leaves behind a multiversal beacon.
Kaleidite cores can be thrown to create a random rift. They can also be thrown into an existing rift to destroy it.