Download MPKMod 2 — Minecraft Mods — MetaMods
MPKMod 2

MPKMod 2

Active

Downloads

1

Last update

1 month ago

Versions

1.8.9 — 1.21.9
Client
Fabric
Forge
Utils

MPKMod 2

MPKMod for Minecraft is a unique client-side modifier that brings special parkour-specific functions to your game. Being a fully client-side solution, the mod can be successfully used on any servers.

Please note: MPKMod 2 represents a complete overhaul of the first version with a fundamentally different approach to functionality. Most core features are preserved; however, in this version, commands are no longer available, for instance. Instructions for usage are provided in the "Working with the Mod" section.

To discuss potential improvements, report bugs, or receive technical support, we recommend joining our Discord server.


Supported Versions

Forge:

  • 1.8.9

Fabric:

  • 1.19.4
  • 1.20.4
  • 1.20.6
  • 1.21

Installation

Download the appropriate mod version through the corresponding menu, then move the .jar file (e.g., mpkmod-2.0.0-pre.9-forge-1.8.9.jar) into the mods folder within your .minecraft directory and launch the game.


Working with the Mod

MPKMod 2 uses four customizable keybinds that can be set in Minecraft's controls menu.

MPKMod Graphical Interface: The main window allows editing of informational labels. Drag labels using the mouse or use arrow keys for movement. Right-click empty space to add new labels, or existing ones for modification or deletion. Some label types may be resizable through boundary grabbing.

Informational labels like the current player position are defined as InfoLabel. In the editor, to the right possible info-variables appear, with color palette on the left. Use curly braces to denote variables like {NAME} or {COLOR}—for example, {yaw} or {gold}.

Compound variables are acceptable through dot notation: {pos.x} or {lastLanding.pos.x}. For any numeric variables, the number of displayed decimal places can be configured via notation like {variable,decimal}. {pos.x,5!} will show position X with exactly five decimals, unlike standard compression.

Color codes affect all subsequent text: example {gold}I'm gold! {lpurple}I'm purple!.

Landing Block GUI: Landing block assignment occurs through the configured keybind. Mode Land is active by default, analyzing block collision boundary with player's hitbox at the precise landing tick — best suited for direct platform step-ups.

Hit mode engages hitbox at instant post-contact — usually applicable for big slime bounces. Z Neo comes handy for the anticipated Z-direction Neo parkour moves with diminishing horizontal velocity, primarily throughout versions 1.14+. This peculiarity is governed by inner horizontal collision regulations.

Enter will catch up scenario-entries when getting into vicinity of targeted blocks — essentially functional to vines climb.

NOTE

The configuration panel for global mod settings is organized in the settings interface — "Options GUI".


Development Builds

IMPORTANT

GitHub access requires authentication to fetch the builts.

Find your way through the workflow listing, pick up recent successful ones (oldest first in suggested position) and beneath assets extract archive named mpkmod.DATE-TIME.zip inclusive of the expected mod's .jar distribution contained.

Project members
kurrycat

kurrycat

Developer

notdevcody

notdevcody

Developer

Created: 9 Jul 2024

ID: 18656