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Mob AI Commands

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1 month ago

Versions

1.21 — 1.21.1
Server
Fabric
Control
Mobs
Utils

Mob AI Commands Mod

This mod represents a standalone version of commands from the Mob AI Tweaks modification, created specifically for datapack developers who wanted similar functionality exclusively on the server side.

Core Commands

/attack — forces one mob to attack another. Perfectly combines with /execute for full behavioral control of entities.

Practical usage examples:

  • /attack @n[type=husk] fake_melee — makes a husk perform attack animation without dealing damage
  • /attack @n[type=drowned] @n[type=bogged] with_melee — a drowned attacks a bogged entity in close combat
  • /attack @n[type=skeleton] @p from_range — skeleton performs standard ranged attack (arrow shooting) at the nearest player
  • /attack @n[type=zombie] @r custom_projectile minecraft:arrow 1 20 {crit:1b} — zombie shoots an arrow at a random entity with appropriate speed and configuration settings

/motion — management of vector movement speed for mobs:

  • /motion @p 0 1 0 add — adds unit increment to vertical velocity
  • /motion @p 0 1 0 set — sets specific speed values along axes
  • /motion @p ~ 1 ~ set — modifies only the vertical movement component
  • /motion @p 0 ~ 1 set true — similar to previous, with rotation according to facing direction
  • /motion @p 0.5 ~ 0.5 multiply — scales horizontal components of velocity vector

/pathto — forced pathfinding control for entities:

  • /pathto @n[type=zombie] 0 0 0 — zombie moves toward world spawn point
  • /pathto @n[type=zombie] ~10 ~ ~ 2.0 — zombie moves 10 blocks forward with double speed
  • /pathto @n[type=zombie] 0 0 0 2.0 10 — similar to first, but with minimum 10-block distance from target
  • /pathto @n[type=zombie] @p — group of zombies follows the nearest player
  • variations of speed and following mechanism distance parameters

/target — assignment of attack targets between mobs:

  • /target @n[type=blaze] @n[type=breeze] — blaze attacks breeze entity

Additional feature — the mod adds the /rotate command to earlier versions, first introduced in version 1.21.2.

Project members
Unknowneth

Unknowneth

Developer

NotUNOwen

NotUNOwen

NotUnaNancyOwen

NotUnaNancyOwen

Created: 4 Sep 2025

ID: 264329