Multiplayer Sleeping
This modification solves one of the most common problems of Minecraft multiplayer servers - nighttime waiting. Now skipping the night has become much easier thanks to an intelligent sleeping system that doesn't require participation from absolutely all players.
Main Features
The system automatically adapts to the playersSleepingPercentage parameter, allowing flexible configuration of the number of sleeping players needed to skip the night. Excellent compatibility with the AFK Detector mod ensures ignoring inactive participants who are present on the server but not actually participating in gameplay.
Notifications about the current number of sleeping players and the required minimum to complete the night cycle are displayed in chat. An option for forced sleep mode activation is also provided.
The modification elegantly clears rain and thunderstorms without disrupting the natural in-game weather cycle. There's also a special version for Minecraft 1.15 and 1.16 where night ends when 25% of players in the Overworld dimension are sleeping.
Support for Minecraft versions starting from 1.15, the latest version was tested on 1.20.1.