Manhunt Remastered
This server-side Fabric mod enables you to organize an exciting manhunt game directly in Minecraft. Created specifically for version 1.21.
The mod introduces important gameplay changes: it disables the spawn of Piglin Brutes and restores the original loot table for piglin bartering as it was in Minecraft 1.16.1. This makes the Nether identical to how it was before the 1.16.2 update, which is particularly important for speedrunners.
An interesting feature: even after destroying a lodestone, the compass continues to point to its former location!
Important note: the mod is installed only on the SERVER, not on the client!
Why was this mod created?
Development began due to the lack of server-side mods for the latest Minecraft versions that would support the original Nether and automatic compass updates.
How to use
The main command is /manhunt.
To manage teams, use /manhunt team:
/manhunt team <player> hunter- adds a player to the hunters team/manhunt team <player> speedrunner- adds a player to the speedrunners team
/manhunt track <player> - configures the compass to track the specified player
/manhunt start - starts the game
/manhunt reset-timer - resets all timers (useful after server crashes)
Configuration
You can configure the time before the hunt begins and the compass update interval through the configuration file config/manhunt.json.
Default settings:
{
"secondsBeforeRelease": 30,
"updateCompassEach": 15
}
secondsBeforeRelease- time before the hunt begins (in seconds)updateCompassEach- interval between compass updates (the smaller the value, the more frequent the updates)