Lodestone

Lodestone is a fundamental library that serves as the foundation for all projects by the Lodestar team. This module contains critical backend code primarily focused on graphics and visualization.
Main Features
The library offers an extensive set of tools for mod developers:
- Shaders: Includes numerous ready-to-use shaders for various visual effects
- Helper Classes: Utilities and helper classes to simplify development
- Screen Effects: Simple implementation of camera shake effect
- Attributes: A collection of frequently used attributes in team projects
- Fire System: Mechanism for creating custom fire effects on entities
- Advanced Particle System: Powerful particle system with extensive settings for each individual particle
- Multiblock Structures: Simplified system for working with complex multiblock constructions and block entity inventory handlers
- GUI Particles: Particle system for interface with similar configuration
- World Events: World event system, similar to entities but saved, rendered, and processed per dimension rather than per chunk
- Texture Loader: Loader implementation allowing duplication of standard resources to a new directory during runtime, as well as modifying copied textures in various ways

And this is far from a complete list of capabilities - the library contains many other useful features that make mod development more efficient and convenient.