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Lockout Bingo

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Adventure
Utils

Lockout Bingo

Game Modes

Lockout: Two teams compete to complete 13 out of 25 objectives. Once one team completes a goal, the other team can no longer accomplish the same task.

Additional game modes will be available in future updates!

Commands

Use the /lockout command to access game commands.

  • /lockout start <player1> <player2> — starts a game between two players
  • /lockout start teams <team1> <team2> — starts a game between two teams (teams must be created and players added beforehand)
  • /lockout compass — provides a compass for tracking opponents (compass is automatically given at game start, but this command is useful if lost)
  • /lockout goal award <id> <player> — awards goal completion to the specified player (goal id starts from 0 in the top left corner and increases left to right)
  • /lockout goal revoke <id> — revokes goal completion
  • /lockout score add <team> <amount> — adds points to the team (1 for first team, 2 for second team)
  • /lockout score subtract <team> <amount> — subtracts points from the team

Rule Settings

The /lockoutrules command provides access to game settings:

  • /lockoutrules enableFilter <T/F> — enables or disables goal filtering by difficulty, distance, and limits
  • /lockoutrules freezeTime <seconds> — sets the freeze duration at the beginning of the game
  • /lockoutrules goalDifficulty <difficulty> — determines goal difficulty (easy, normal, hard, or random)
  • /lockoutrules limitDebugging <T/F> — shows additional information in the console
  • /lockoutrules resetPlayers <T/F> — resets player health, hunger, inventory, experience, stats, and advancements
  • /stopfreeze — immediately cancels the freeze and starts the game

Goal Filtering

Goals are selected randomly, and difficulty checking only occurs when the setting is changed from random to a specific level. Each goal category has a limit on how many can be active simultaneously. For example, there can be no more than 2 brewing-related goals and 5 achievement goals.

Some goals require finding specific biomes or structures, while others require items or mobs from particular biomes. To ensure game balance, goals are only selected if the corresponding biome or structure is within 1000 blocks from coordinates 0,0 in a square area.

Version History: 1.0 — Released May 31, 2024 (Lockout)

Project members
NewJumper

NewJumper

NewJumperr

NewJumperr

Created: 31 May 2024

ID: 40401