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LiteloaderLoader

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Last update

2 months ago

Versions

1.7.10
Client
Forge
Liteloader
Libraries
Utils

LiteloaderLoader

This modification is a transformer and partial reimplementation of Liteloader for version 1.7.10, enabling it to work alongside modern frameworks and mods such as RetroFuturaBootstrap and Angelica.

Main Information

Liteloader uses an unsafe COMPUTE_FRAMES method during class transformation, which sometimes leads to loading incompletely initialized classes. This mod replaces Liteloader's usage of ObjectWeb's ClassWriter with a custom SafeClassWriter that ensures safe frame computation.

Problem Fixes

The mod resolves several unrelated issues:

  • For mods extending VoxelCommonLiteMod on unsupported platforms, replaces the use of TEMP environment variable with java.io.tmpdir
  • Fixes an issue in Angelica's HUD Caching module where several pre/postrender events weren't being triggered, preventing mods like VoxelMap from rendering
  • Eliminates constant errors in the log file from Macro Keybind Mod when using lwjgl3ify due to missing fields

Additional Improvements

  • The Liteloader progress bar has been redesigned and replaced with the standard Forge progress bar during the mod loading process
  • Liteloader mods are now displayed in the in-game mod list
  • Added information about the number of mods in the main menu, similar to Forge

Important Note: This is not a complete replacement for Liteloader, but rather an addition designed to work alongside it. Liteloader itself is still required for operation.

Project members
Midnight145

Midnight145

Developer

Created: 1 Aug 2025

ID: 257614