Liquid Burner
Doesn't it seem odd that Create's blaze burners can't use liquids as fuel? Now this problem is solved! The Liquid Burner mod gives blaze burners the ability to operate on liquid fuel for regular heating and superheating.
Like standard fuel in Create, the system works based on tags, allowing you to add fluids from any mods via datapacks.
Configuring Fluids
Adding new fluids is done through recipes. Example file:
data/liquidburner/recipes/lavaburning.json
{
% recipe type
"type": "liquidburner:liquidburning",
% fluid type
"fluid": "minecraft:lava",
% burn time
"burntime": "20000",
% (optional) superheat time
"superheattime" : "0"
}
For fluids with superheat time, the burntime parameter indicates how long the burner continues to operate after running out of fuel.
Deprecated Method (versions 0.2 and below)
- Create a datapack or mod
- Go to directory
data/liquidburner/tags/fluids - Add fluid to
blaze_burner_fuel_regularfor regular fuel - Add fluid to
blaze_burner_fuel_specialfor superheated fuel
Default Regular Fuel:
- lava
Default Superheat Fuel:
- blazing blood from Tinkers Construct