lazinessssss
Every developer and player naturally strives for process optimization. Now the game itself and the computer can operate efficiently and rationally.
This modification implements principles of lazy and asynchronous loading, eliminating unnecessary operations that slow down Minecraft launch.
Game Launch Optimization
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Accelerated Mixin configuration loading Requires Sinytra Connector or Mixin Booster installation in Forge environment
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Deferred and asynchronous loading of graphic resources in YACL Each image loads immediately before rendering Interface elements won't display until resources are fully loaded
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Optimized manifest file searching in Kiwi Manifest must be located inside the mod's JAR archive
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Efficient rendering of game objects Entities, functional blocks and characters load immediately before visualization Rendering doesn't occur until loading completes
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Asynchronous processing of audio events in Entity Sound Features Sound effects are loaded at playback moment
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Reduction of RAM consumption in MoreMcmeta
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Resource caching system Similar to ModernFix functionality but supports more resource types When used simultaneously, disables similar function in ModernFix
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Accelerated module configuration Includes backport of improvements from Java 22 for Java 17 Requires runtime agent support in virtual machine OpenJDK recommended
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Model loading optimization in Ice And Fire API formation for model events in Puzzles Lib Faster initialization in WeaponMaster
World Loading Acceleration
- Quick application of settings in Simply Swords
- Optimized configuration in Every Compat: Wood Good
The system efficiently distributes resources, partially shifting load from processor to RAM and disk space.