KubeJS Draconic Evolution
Usage Example
Inputs require a boolean value (true/false) that determines whether the item will be consumed during recipe creation or remain in the inventory.
ServerEvents.recipes(event => {
event.recipes.draconicevolution.fusion_crafting(
"minecraft:dirt", // input item
["minecraft:diamond", ["minecraft:obsidian", false]], // diamond is consumed, obsidian is not
"minecraft:emerald", // resulting item
"wyvern", // tier can be (draconium, wyvern, draconic, chaotic)
1000000, // energy
);
});