Jewelrycraft 2
Jewelrycraft 2 is a magic mod that allows you to create and wear various jewelry items. All crafted items are displayed on your character and are fully compatible with multiplayer mode.
Main Features
The mod features a modifier system for jewelry. Each modifier gives jewelry unique properties that include both positive and negative effects. The mod also implements a curse system - by performing certain actions, the player earns curse points. After earning the first points, a random curse is applied to the character, which can be either beneficial or harmful. The more curse points a player has, the more active curses they can have simultaneously.
Inventory Features
The mod has its own inventory for jewelry, so you don't need to worry about them taking up space in your main inventory. The mod requires Forge version 10.13.0 or higher.
Jewelry Creation Process

To create jewelry, you'll need several special blocks and items:
Main Work Blocks
- Smelter - used for melting metals
- Molder - shapes jewelry from molten metal
- Jeweler's Crafting Table - allows adding gemstones to jewelry
- Storage Displayer - shows the contents of the jewelry inventory
Manufacturing Process
- Place the Smelter and position the Molder in front of it
- Add a mold to the Molder by right-clicking with the mold in hand
- Place ingots or ore in the Smelter (up to 9 ingots or 4 ore and 1 ingot)
- After melting, left-click the Smelter to pour metal into the Molder
- After the metal cools, retrieve the finished jewelry
To add gemstones, use the Jeweler's Crafting Table - right-click it with jewelry, then add the gem.
Heart System
The mod features various types of hearts that drop when killing entities:
- Red - restore 1 heart of health
- Blue - provide 1 spirit heart that absorbs damage before main health
- Black - cursed hearts that absorb damage and damage nearby entities
- White - holy hearts that when two are collected give a permanent additional heart
There are also half-hearts with similar properties but providing half the effect.
Rituals and Modifiers
To add modifiers to jewelry, you must perform a ritual. Build a special structure with pedestals, place the jewelry in the center pedestal and modifiers in the others, then activate the ritual using the Cursed Eye.

Modifier Examples
Blaze Powder:
- Earrings: chance of healing in fire/lava, but less air underwater
- Necklace: fire immunity, but damage in water
- Ring: sets enemies on fire when attacking with bare hands
- Bracelet: walking on fire/lava, but slow swimming
Feather:
- Earrings: 33% chance to dodge arrows, but double damage when hit
- Necklace: 25% chance to evade attacks, but increased fire damage
- Ring: stuns enemies, but reduced damage
- Bracelet: slow fall without damage, but slow walking
Curses
Curse points can be obtained in three ways:
- Getting caught stealing from villagers
- Performing a ritual with unfilled pedestals
- Attacking peaceful creatures while having the Infamy curse
Curses last until the character dies. After respawning, the old curse is removed and a new random curse is added.
Video Materials
https://www.youtube.com/watch?v=PCDCrlkACpY https://www.youtube.com/watch?v=eJsKgMnWJlw https://www.youtube.com/watch?v=4tsnQL4kU3I
Update History
Version 1.0.8
- Added GUI for displaying curses
- Improved search system in liquids section
- Fixed golden object textures
- Optimized Infamy mask
- Jewelry now displays correctly on character
Version 1.0.7
- Fixed server crashes
- Eliminated item duplication bug
Version 1.0.6
- Fixed server crashes
Version 1.0.5
- Improved ritual system
- Fixed item names
- Changed curse behavior
Known Issues
- Sometimes jewelry displays with incorrect colors
- In multiplayer, curses may only affect one player
Future Plans
- Adding new curses and effects
- Improving the ritual system
- Creating a new dimension
- Adding mobs
- Expanding shadow ingot capabilities