Insane Warden
This mod fundamentally changes the behavior of the Warden and Deep Dark mechanics, making them truly dangerous and unpredictable.
Key Changes
Wardens have become much more aggressive and deadly. Their sonic attack now deals significantly more damage and is used much more frequently. Any creature that accidentally touches a Warden will immediately be attacked - regardless of whether it was intentional provocation or accidental collision.
Enhanced Spawning Mechanics
Wardens now appear absolutely every time a Shrieker is activated. All Shriekers have gained the ability to summon Wardens, and their numbers in dungeons have significantly increased. When using a spawn egg, Wardens appear with a full emergence animation, adding drama to the moment.
Expanded Sensitivity
Shriekers now react to vibrations from all creatures without exception, making navigation through Ancient Cities extremely risky. The author created this mod with the goal of conveying the feeling of how Wardens truly destroyed the Ancient Cities - without compromises and without concern for balance.