Download HeartBalance: Health Pickups & player starting health — Minecraft Mods — MetaMods
HeartBalance: Health Pickups & player starting health

HeartBalance: Health Pickups & player starting health

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0

Last update

1 year ago

Versions

1.16.5 — 1.20.1
Client and server
Forge
Neoforge
Adventure
Game mechanics

HeartBalance: Health Pickups & player starting health

Health Collection System

The mod introduces a unique health recovery mechanic: enemies now drop special hearts that can be collected. Upon contact with these hearts, your character instantly recovers health if it's not full. If you're at maximum health, the hearts turn into items that can be saved for future use or combined into more powerful versions.

Hearts drop from mobs

Starting Health Customization

The second key feature allows complete customization of the player's starting health amount. You can begin the game with just 3 hearts for an extreme challenge or with 20 hearts for more relaxed gameplay. The default remains the standard 10 hearts.

New world 3 hearts from config

Flexible Configuration

All heart drop parameters and starting health settings can be finely tuned through the configuration file. This makes the mod ideal for both single-player games and modpacks, where you can create challenging survival scenarios with minimal health or epic adventures with massive durability reserves.

New hardcore world with tons of hearts to start off

Project members
Lothrazar

Lothrazar

Developer

Created: 27 Aug 2024

ID: 37873