Gunstrike
Every night in Minecraft spawns armed raiders equipped with firearms, making gameplay more intense and dynamic. You'll face sophisticated enemy AI employing various combat tactics.
Key Features
Game difficulty directly affects raider attributes:
- Increases their health and damage output
- Improves shooting accuracy
- Decreases weapon and ammunition drop probability
Raiders fully interact with the combat system:
- Utilize firearms considering range, fire rate, damage, and ammunition specifics
- Produce gunshot sounds and display reloading animations
- Aggressively pursue players and villagers
- Engage in both ranged combat and melee encounters
- Break down doors and ignite structures obstructing their path
- Use, collect, and manage various equipment
- Feature different visual appearances
Weapon Arsenal
Each raider receives a combination of primary, secondary, and melee weapons.
Ranged weapons include TOMMY_GUN, PUMP_SHOTGUN, P90, M1_GARAND, AWP, AR_15, M4A4, HUNTING_RIFLE, SSG08, AK47, LMG, AUTO_SNIPER, LONGARM_TAC, STEYER_AUG
Sidearms feature REVOLVER, MAGNUM, GLOCK, DEAGLE, REVOLVER_SCOPED
Melee weapons comprise IRON_SWORD, GOLDEN_SWORD, DIAMOND_SWORD, NETHERITE_SWORD, IRON_AXE, GOLDEN_AXE, DIAMOND_AXE, NETHERITE_AXE
Difficulty Scaling
Easy mode: high ammunition drop chance, low accuracy, minimal damage, reduced raider health
Normal mode: balanced attributes across all metrics
Hard mode: rare weapon drops, pinpoint accuracy, significant damage, substantial enemy health
Commands
To trigger a raid manually, use the command:
/gunstrike <Target player> <Number of raiders>
Requirements
This mod requires guns-plusplus to be installed