Guns ++
This datapack is fully compatible with multiplayer mode! Enjoy playing with friends on a server!
Weapon Controls
For aiming, use the F key (offhand slot). To reload weapons - Shift + right click, for shooting - right click.
Settings and Menu
To open the configuration menu, press the G key or dialog key, or select the corresponding option in the pause menu. All old control methods still work, but dialog windows will become the main interface for these features in the future.
Reloading System
Reloading requires ammunition. To disable this requirement, add the inf_reload tag to yourself:
/tag @s add inf_reload
Recoil Settings
To change the recoil system (bloom and recoil are enabled by default) use:
/function thepa:recoil_menu
To adjust the probability of mobs being armed (default 1/20):
/function thepa:adjust_mobs
Recoil System Types
Bloom: Bullets randomly deviate from the trajectory, meaning they may not hit where the crosshair is aimed. This mechanic is popular in Fortnite.
Recoil: The camera rises with each shot, simulating real recoil. Present in most popular shooters.
Camera Movement: Instead of random bullet deviation like bloom, bullets hit the crosshair accurately, but the camera shakes, making shooting from assault rifles and machine guns less accurate, while sniper rifles and revolvers remain almost unaffected. This feature is characteristic of Call of Duty.
Spray Patterns: Recoil is simulated so that when shooting each unique weapon, the camera movement will be the same. This mechanic is used in CS:GO.
Aiming and New Scopes
Aiming increases shooting accuracy but limits visibility. New scopes with improved long-range visibility have been added to sniper rifles!
Ammunition Types
- Bullets: Revolver, Dual Pistols, 44 Magnum, Glock, Scoped Revolver
- Heavy Ammo: AWP, SGG08, Hunting Rifle, Dragon Breath Sniper
- Shotgun Shells: Shotgun, Tactical Shotgun, Longarm Shotgun, Dragon's Breath Shotgun
- Musket Balls: Musket
- Medium Ammo: Tommy Gun, M1 Garand, AR-15, AK-47, Machine Gun, Automatic Sniper Rifle, AUG
- Light Ammo: P90, Tactical Assault Rifle
- Flares: Flare Gun, Rapid Fire Flare Gun
- Dragon Shells: Dragon's Breath Shotgun
- .50 Cal Ammo: Deagle
- Rockets: Rocket Launcher, Quad Launcher, Grenade Launcher
- Energy Cells: BFG 9000
- Chorus Flowers: Shrink Ray, Supersizer
Shooting Features
Headshots deal increased damage!
Crafting and Recipes
All colored blocks in crafting recipes are concrete. All recipes are available in the book and crafting table.
Special Reloading Mechanisms
To reload the tesla gun, throw it on a lightning rod and wait for lightning to strike.
Weapon Modifications
To add suppressors or laser sights to a weapon, simply throw the weapon and the modification together on the ground.
Troubleshooting
If errors occur, execute the /reload command. If this doesn't help, seek assistance in the comments.