Frustrator
Frustrator is a modification for Minecraft Forge version 1.7.10, inspired by classic 3D games from the 90s. Those projects actively used special trigger zones that controlled the display of various sections of game levels. The main goal of such technology was to optimize performance without compromising gameplay, and this is exactly what this mod strives for.
Main Features
The mod introduces two new tools: "Frustrator Main Area Tool" and "Frustrator Trigger Area Tool". The first tool allows you to select and create rendering areas that can dynamically appear or disappear from view. The second tool creates additional zones that interact with the corresponding main area - they can either activate its display or hide it.
Origin of the Name
Initially, the developers planned to use actual viewing frustums in the project. However, working with such geometric structures, especially in terms of efficient implementation, proved extremely difficult and caused frustration, which served as the source for the mod's name.
Differences from Similar Solutions
There is a similar mod called RenHider by AlexSocol, but Frustrator offers a fundamentally different approach. RenHider uses insufficiently efficient methods for switching between hidden and visible states of zones - large areas either cause serious lag or completely lead to disconnection from the server when appearing. Our project was developed as an alternative, focused on maximum scalability and stability of operation.